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Project Type: Solo Environment / Lighting
Tasks: Modeling | Texturing | Shading | Lighting | Asset Design

Software
Modeling: Autodesk 3DSMax
Texturing: Allegorithmic Substance Designer
Game Engine: Epic Games Unreal Engine 4

Inspired by the crowd funded game Star Citizen by Cloud Imperium Games, I decided to use one of their pieces of concept art to produce a simple environment in Unreal Engine 4. This project is aimed primarily at getting to know UE4 and it's workflow as well as being a piece of fan-art for the upcoming game. The original piece of concept art can be found on CIG's website

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