Project Type: AAA Game Production
Company: MachineGames & Zenimax Media INC, in collaboration with Arkane Studios and Bethesda
Game Engine: Void Engine
Release Platforms: PC | Playstation 5
During this production I worked as a lighting artist primarily on the Fristad Rock level in all time periods, as well as several smaller sections for The Complex and Karl's Bay.
The Complex and Karl's Bay