Deathloop

Project Type: AAA Game Production
Tasks:  Lighting 
Company: MachineGames & Zenimax Media INC, in collaboration with Arkane Studios and Bethesda
Game Engine: Void Engine
Release Platforms: PC | Playstation 5

During this production I worked as a lighting artist primarily on the Fristad Rock level in all time periods, as well as several smaller sections for The Complex and Karl's Bay.

 

Fristad Rock

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The Complex and Karl's Bay

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